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Saturday, March 24, 2012

Wrath of Heroes: Not much hope!

The Warhammer Online: Wrath of Heroes Beta started. As one who has followed this game since the very first Beta, and even invested some important amount of time trying to better understand or promote this game I have to say, I have now few hopes for the future of this game.

This game is riddled with problems from the ground up. But more importantly, the team behind the game is severely lacking:

1. The team doesn't understand what Free2Play really means, they basically just saw an opportunity to milk people out of their money, the ridiculous prices are a good indication of that. They -want- you to feel obliged to buy characters.

2. The gameplay is not the team's priority. They are more busy taking care of superficial aspect of the game instead of focusing on the REAL aspects that will get people to play. The fact that the game is zerg'y and simplistic is a good indication of that. They -want- people to feel like 'winners' when all they are doing is farm kills in group and counting on their friends. (I can't wait until they realize people who don't/can't find good warbands won't stick with the game).

3. The game design is an afterthought. The fact that tactics/masteries introduce a Pay2Win element, the wasted/broken perks that could have saved the game from the 5 abilities boredom. The fact that they can't realize that the variety in heroes was their advantage and decided to start a Open Beta with only 5 heroes! Those guys have no clue what they are doing, they are too busy thinking of all the money they will get from those addicted MMO PvPers.

This game has a long road ahead, even if they introduce more characters. It will just become a giant zerg farm where time and who you know is more valued than skills.

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